![fores new idles in skyrim install with mod manager fores new idles in skyrim install with mod manager](https://spacebums.co.uk/images/SkyrimLE_modding_Linux/SKSE_Install_1.png)
It also provides the capability to define gender-specific animations. It basically provides a way to use alternate animations not otherwise possible with the default game. In fact, I believe the original version was mostly for "dance", "pose", and "machinima" type mods but it can be used for the other more perverse mods as well.
![fores new idles in skyrim install with mod manager fores new idles in skyrim install with mod manager](https://staticdelivery.nexusmods.com/mods/110/images/thumbnails/11811-1-1364819540.jpg)
Linking it to perverse/sexual mods is doing it a disservice imo. FNIS simply allows non-vanilla animations to be played via script or otherwise. You probably already know but just in case you're just like me a couple of months ago you need 'Fores New Idles in Skyrim - FNIS - FNIS Behavior V62' mod and the 'SexLabsFrameworkv160hotfix2Full' first then animations there are like three ZazanimtionPack(Main, Patch, Textures) The 'AmorousAdventures-v20801-SexLab' are the dialog to scene. On the game, at least.It is also used for a variety of combat animation mods, etc as well.
#Fores new idles in skyrim install with mod manager generator
Neo's been using this for a while, and it doesn't appear to have negative effects. If you install manually: Go to to your Skyrim Installation directory(for example D:/Games/Steam/SteamApps/common/Skyrim), and from there to Data/tools/GenerateFNISforUsers If you install manually : Start the FNIS generator GenerateFNISforUsers. Running FNIS appears to fix the animation problems with Dragonborn, as long as you tick the "SKELETON arm fix". I have heard reports that the new animations introduced by the Dragonborn DLC don't function when using the Maximum Skeleton, even with the optional non- FNIS patch. The reason being that this tool has a option to fix animation problems when using the Maximum Skeleton. Considering what the mod was commonly used for, it would seem really bizzare for me to suggest this for STEP under normal conditions.īut, there's actually a reason for it, and it has to do with a side feature of the mod.